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Ghost Games in Gothenburg is slated to once again become EA Gothenburg. This, of course, will only happen if the Swedish Union approves. The plan is to center focus on being an engineering melting pot which will be the support for EA’s current and future portfolio. 

EA told GamesIndustry.biz that: “The engineering expertise in our Gothenburg team, some of whom are architects of the Frostbite engine, is vital to a number of our ongoing projects, and they would remain in that location.”

Outside of the engineers and those that we plan to transfer to other positions, there would be 30 additional staff in Gothenburg, and we would hope to place as many of them as possible into other roles in the company,

EA Via GamesIndustry.biz

After Most Wanted, Criterion was asked to work on the not so successful Star Wars: Battlefront VR game. The company went on to be a contributor to the Star Wars Battlefront II which was a commercial failure, mostly due to the Loot Box debacle. The list also goes on to include failures such as Battlefield V which many believe didn’t live up to expectations set forth by Battlefield 1. The Need for Speed franchise, however, has tanked under the banner of Ghost Games. 

Ghost Games has been the franchise home for Need for Speed for the last four games in the series: 2013’s Need for Speed: Rivals, the 2015 reboot, 2017’s Need for Speed: Payback and last year’s Need for Speed: Heat.

With a strong history and passion for racing games and vision for what we can create, the Criterion team is going to take Need for Speed into the next-generation, Criterion is a fantastic studio, and we’re looking forward to adding to their talented team and building a great future for Need for Speed. The engineering teams in Gothenburg are also vital to our ongoing plans across EA.

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